Murphy's Laws Of Combat Operations ©JOKEDEMO.COM
Friendly fire - isn't.
Recoilless rifles - aren't.
Suppressive fires - won't.©JOKEDEMO.COM
You are not Superman; Marines and fighter pilots take note.©JOKEDEMO.COM
A sucking chest wound is Nature's way of telling you to slow down.©JOKEDEMO.COM
If it's stupid but it works, it isn't stupid.©JOKEDEMO.COM
Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.©JOKEDEMO.COM
If at first you don't succeed, call in an airstrike.©JOKEDEMO.COM
If you are forward of your position, your artillery will fall short.©JOKEDEMO.COM
Never share a foxhole with anyone braver than yourself.©JOKEDEMO.COM
Never go to bed with anyone crazier than yourself.©JOKEDEMO.COM
Never forget that your weapon was made by the lowest bidder.©JOKEDEMO.COM
If your attack is going really well, it's an ambush.©JOKEDEMO.COM
The enemy diversion you're ignoring is their main attack.©JOKEDEMO.COM
The enemy invariably attacks on two occasions: when they're ready. and when you're not. ©JOKEDEMO.COM
No OPLAN ever survives initial contact.©JOKEDEMO.COM
There is no such thing as a perfect plan.©JOKEDEMO.COM
Five second fuses always burn three seconds.©JOKEDEMO.COM
There is no such thing as an atheist in a foxhole.©JOKEDEMO.COM
A retreating enemy is probably just falling back and regrouping.©JOKEDEMO.COM
The important things are always simple; the simple are always hard.©JOKEDEMO.COM
The easy way is always mined.©JOKEDEMO.COM
Teamwork is essential; it gives the enemy other people to shoot at.©JOKEDEMO.COM
Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for aircraft carriers to be known as bomb magnets.©JOKEDEMO.COM
Never draw fire; it irritates everyone around you.©JOKEDEMO.COM
If you are short of everything but the enemy, you are in the combat zone.©JOKEDEMO.COM
When you have secured the area, make sure the enemy knows it too.©JOKEDEMO.COM
Incoming fire has the right of way.©JOKEDEMO.COM
No combat ready unit has ever passed inspection.©JOKEDEMO.COM
No inspection ready unit has ever passed combat.©JOKEDEMO.COM
If the enemy is within range, so are you.©JOKEDEMO.COM
The only thing more accurate than incoming enemy fire is incoming friendly fire.©JOKEDEMO.COM
Things which must be shipped together as a set, aren't.©JOKEDEMO.COM
Things that must work together, can't be carried to the field that way.©JOKEDEMO.COM
Radios will fail as soon as you need fire support.©JOKEDEMO.COM
Radar tends to fail at night and in bad weather, and especially during both.©JOKEDEMO.COM
Anything you do can get you killed, including nothing.©JOKEDEMO.COM
Make it too tough for the enemy to get in, and you won't be able to get out.©JOKEDEMO.COM
Tracers work both ways.©JOKEDEMO.COM
If you take more than your fair share of objectives, you will get more than your fair share of objectives to take. ©JOKEDEMO.COM
When both sides are convinced they're about to lose, they're both right.©JOKEDEMO.COM
Professional soldiers are predictable; the world is full of dangerous amateurs.©JOKEDEMO.COM
Military Intelligence is a contradiction.©JOKEDEMO.COM
Fortify your front; you'll get your rear shot up.©JOKEDEMO.COM
Weather ain't neutral.©JOKEDEMO.COM
If you can't remember, the Claymore is pointed towards you.©JOKEDEMO.COM
Air defense motto: shoot 'em down; sort 'em out on the ground.©JOKEDEMO.COM
'Flies high, it dies; low and slow, it'll go.©JOKEDEMO.COM
The Cavalry doesn't always come to the rescue.©JOKEDEMO.COM
Napalm is an area support weapon.©JOKEDEMO.COM
Mines are equal opportunity weapons.©JOKEDEMO.COM
B-52s are the ultimate close support weapon.©JOKEDEMO.COM
Sniper's motto: reach out and touch someone.©JOKEDEMO.COM
The one item you need is always in short supply.©JOKEDEMO.COM
Interchangeable parts aren't.©JOKEDEMO.COM
It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.©JOKEDEMO.COM
When in doubt, empty your magazine.©JOKEDEMO.COM
The side with the simplest uniforms wins.©JOKEDEMO.COM
Combat will occur on the ground between two adjoining maps.©JOKEDEMO.COM
If you can keep your head while those around you are losing theirs, you may have misjudged the situation.©JOKEDEMO.COM
If two things are required to make something work, they will never be shipped together.©JOKEDEMO.COM
Anything you do can get you shot, including nothing.©JOKEDEMO.COM
Whenever you lose contact with the enemy, look behind you.©JOKEDEMO.COM
The most dangerous thing in the combat zone is an officer with a map.©JOKEDEMO.COM
The quartermaster has only two sizes, too large and too small.©JOKEDEMO.COM
If you really need an officer in a hurry, take a nap.©JOKEDEMO.COM
There is nothing more satisfying than having someone take a shot at you, and miss.©JOKEDEMO.COM
If your sergeant can see you, so can the enemy.©JOKEDEMO.COM
You'll only remember your hand grenades when the sound is too close to use them.©JOKEDEMO.COM
Close only counts in horseshoes and hand grenades.©JOKEDEMO.COM
Well"and#59055;t could be worse: It could be raining"and#59079;nd we could be out in it.©JOKEDEMO.COM
So he said, "Cheer up: it could be worse!" So we cheered up. And it got worse.©JOKEDEMO.COM
The side with the simplest uniform wins...©JOKEDEMO.COM
The spare batteries for the PRC-whatever your troops have been carrying are either nearly dead or for the wrong radio.©JOKEDEMO.COM
The ping you heard was the antenna snapping off at 6 inches above the flexmount, while a fire mission was being called in on a battalion of hostiles who know your position.©JOKEDEMO.COM
Why is it the CO sticks his head in your radio hooch to see if anything has come down from DIV when you are listening to the VOA broadcasting the baseball games?©JOKEDEMO.COM
How come you are on one frequency when everyone else is on another?©JOKEDEMO.COM
Why does your 500-watt VRC-26 (real old) not make it across 200 miles while a ham with 50 watts on the same MARS frequency can be heard from Stateside?©JOKEDEMO.COM
Know why short rtos have long whips on their radios? So someone can find them when they step in deep water.©JOKEDEMO.COM
The enemy "always" times his attack, to the second you drop your pants in the Latrine!! ©JOKEDEMO.COM
The ammo you need "NOW"!! Is on the "next" airdrop!!©JOKEDEMO.COM
Murphy's Law
The Army Weather Corollaries ©JOKEDEMO.COM
Inclement weather always begins AFTER you've already done PT. ©JOKEDEMO.COM
A sudden downpour always occurs at the end of a summer field exercise--just in time coat all your equipment and camouflage with mud. ©JOKEDEMO.COM
The best beach weather always occurs when you are in the field wearing MOPP 4. ©JOKEDEMO.COM
There is no such thing as a blue sky during a company picnic. ©JOKEDEMO.COM
There is no such thing as a cloudy sky when your unit needs to infiltrate enemy territory. ©JOKEDEMO.COM
Road conditions are always red when it's time to convoy home. ©JOKEDEMO.COM
Motor pools are always 20 degrees warmer than the rest of the post during the summer and 50 degrees colder in the winter. ©JOKEDEMO.COM
Army training areas exist in a constant state of weather flux controlled by a deity with a truly cruel sense of humor--How do you think we got them so cheap? ©JOKEDEMO.COM
The peak of Mt. Everest would flood if an Army unit was told to set up on it. ©JOKEDEMO.COM
Hell really would freeze over if someone decided to conduct an exercise there. ©JOKEDEMO.COM
The Port-a-Potty Postulate states that the likelihood of a hurricane, sandstorm, tsunami, or blizzard occurring immediately over your location is directly related to how bad you need to get to the portajohns at the other side of the campsite in the middle of the night. ©JOKEDEMO.COM
The temperature always rises to 70 degrees AFTER you put on two layers of polypros, your bear suit, and all of your Gortex. ©JOKEDEMO.COM
If you whine about the weather, someone else will always whine louder. ©JOKEDEMO.COM
Rules of the Rucksack©JOKEDEMO.COM
1. No matter how carefully you pack, a rucksack is always too small.©JOKEDEMO.COM
2. No matter how small, a rucksack is always too heavy.©JOKEDEMO.COM
3. No matter how heavy, a rucksack will never contain what you want.©JOKEDEMO.COM
4. No matter what you need, it's always at the bottom.©JOKEDEMO.COM
Phillip's Law:©JOKEDEMO.COM
Four-wheel-drive just means getting stuck in more inaccessible places.©JOKEDEMO.COM
Weatherwax's Postulate:©JOKEDEMO.COM
The degree to which you overreact to information will be in inverse proportion to its accuracy.©JOKEDEMO.COM
Least Credible Sentences:©JOKEDEMO.COM
1. The check is in the mail.©JOKEDEMO.COM
2. The trucks will be on the drop zone.©JOKEDEMO.COM
3. Of course i'll respect you in the morning.©JOKEDEMO.COM
4. I'm from the government and I'm here to help you.©JOKEDEMO.COM
Brintnall's Second Law:©JOKEDEMO.COM
If you receive two contradictory orders, obey them both.©JOKEDEMO.COM
Pavlu's Rules for Economy in Decision Papers:©JOKEDEMO.COM
1. Refute the last established recommendation.©JOKEDEMO.COM
2. Add yours.©JOKEDEMO.COM
3. Pass the paper on.©JOKEDEMO.COM
Oliver's Law:©JOKEDEMO.COM
Experience is something you don't get until after you need it.©JOKEDEMO.COM
Lackland's Laws:©JOKEDEMO.COM
1. Never be first.©JOKEDEMO.COM
2. Never be last.©JOKEDEMO.COM
3. Never volunteer for anything.©JOKEDEMO.COM
Rune's Rule:©JOKEDEMO.COM
If you don't care where you are, you ain't lost.©JOKEDEMO.COM
Law of Supply (also known as the Law of Gifts):©JOKEDEMO.COM
You get the most of what you need the least.©JOKEDEMO.COM
Hane's Law:©JOKEDEMO.COM
There is no limit to how bad things can get.